League of Legends Locke gets hit with major nerfs on PBE ahead of release

Published: 14:54, 15 June 2026
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Riot Games
League of Legends Locke gets hit with major nerfs on PBE ahead of release
Release scheduled for Patch 26.13 on June 24, 2026, including a High Noon skin

Key Points from the Article

  • Soul Ignition's base healing values have been significantly reduced to lower his sustain and make aggressive trades more punishable, though AP scaling on minimum heal was increased
  • The nerfs aim to address balance issues with an assassin having too much forgiveness through strong healing and mobility, which contradicts the high-risk playstyle assassins should have
  • Despite the nerfs, Locke's damage and mobility remain unchanged, leaving him potentially viable as a mid-lane champion
Release scheduled for Patch 26.13 on June 24, 2026, including a High Noon skin

Riot Games is nerfing Locke's power level on the PBE before his official release, primarily targeting his W ability (Soul Ignition) which provided excessive healing and movement speed

Locke hasn’t even reached live servers yet, but Riot Games is already dialing back his power level on the League of Legends PBE. The yet-to-be-released champion has quickly become a focal point of testing due to his potent AP assassin kit and impressive sustain from his W ability, Soul Ignition. New numbers indicate that he may have been too forgiving in fights as far as taking downburst damage goes. 

The majority of the changes hit Soul Ignition. His base ability gives him movement speed and healing based on damage dealt to enemies while active, essentially allowing him to dive into fights and rarely punished. 

On the PBE, Riot has significantly lowered the minimum and bonus healing values, decreasing Locke’s sustain potential throughout almost all phases of the game. All out skirmishes should now also favor the enemy team more than they did before if Locke players trade aggressively.

That said, Riot wasn’t all bad when it came to balancing Locke. While they did reduce the effectiveness of his W, they increased the AP scaling on the ability’s minimum heal. This should still allow high AP builds to gain more value from damage based items than their AD counterparts. 

The bonus heal’s AP scaling was reduced, however. This means that once Locke finishes building a few items he won’t sustain quite as much in prolonged fights. 

Soul Ignition was probably always going to be a challenging ability to balance. League of Legends assassins are supposed to thrive on taking risks in fights. If they succeed they’re rewarded with kills, but if they fail they can often be punished. 

Riot Games
High Noon Locke splash art
High Noon Locke splash art

Giving Locke strong healing and mobility through Soul Ignition creates a situation where he can often fail and not die as a result. Playing against him could become extremely aggravating if numbers are too strong.

Even with the nerfs, Locke still shows a lot of promise. His damage and mobility are still untouched, so he has the potential to become a powerful mid-laner if the numbers on his other abilities are left intact.


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