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Horizon Zero Dawn PC patch 1.08 now live, here are the patch notes

Published: 12:37, 24 November 2020
Guerilla Games
Screenshot from Horizon Zero Dawn showing Aloy watching a sunset that makes the landscape appear in orange and purple shades.
Horizon Zero Dawn

Guerrilla Games have released another patch for Horizon Zero Dawn on PC. Once again, the update brings several bug fixes, improves performance and more.

Horizon Zero Dawn has received another patch on PC with more bug fixes, performance improvements and some brand new features. Guerrilla also confirmed that the game is playable on CD Projekt's storefront GOG from today. 

As for the patch highlights, Guerrilla games state they have updated their Epic SDK, adding features such as cloud saves and achievements. You'll need to restart your playthrough to obtain all achievements since they do not unlock retroactively, though.

Guerrilla Games Horizon Zero Dawn Horizon Zero Dawn

You can find the Known Issues and full Patch Notes for Patch 1.08 below:

Crash Fixes

  • Fixed an audio crash when using mono audio devices
  • Fixed a crash that could happen in certain circumstances on 5.1 audio devices
  • Fixed a crash in NetPresenceManager
  • Fixed multiple crashes that could occur during Shader optimization
  • Fixed a crash in PlacementMeshUpdateJob that occurred on machines with more than 16 cores
  • Fixed a start-up crash for CPUs that do not support AVX instructions

Audio Improvements

  • Potential fix for dialogue sounding metallicy and blown out for some users

Functionality Improvements

  • Epic SDK updated to the latest version and now supports platform features like Achievements and Cloud Saves
  • GOG SDK integrated for launch on GOG.com

Performance Improvements

  • Improved VRAM budgeting which should help prevent VRAM-related instability and improve general performance and reduce micro-stutters
  • Improved Clouds performance on high and ultra settings
  • Improved swap-chain buffering to allow for smoother frame-pacing

Graphical Improvements

  • Fixed clouds looking pixelated in certain windowed resolutions
  • Added FidelityFX Contrast Adaptive Sharpening functionality to Graphics Settings 

Horizon Zero Dawn

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A man with an axe running through a forest in SCUM
Horizon Zero Dawn - “Night time was designed as having a “long exposure” look, this image shows this off very well with a lot of range in lighting in combination with a great composition.”
Horizon Zero Dawn

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