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Ghost Recon Breakpoint raid release time revealed, has matchmaking

Published: 18:19, 28 November 2019
Ubisoft
Ghost Recon Breakpoint raid sets
Ghost Recon Breakpoint raid sets

Ghost Recon Breakpoint's Project Titan raid is going to kick off for everyone in less than two hours since the time of publishing. It will bring four exclusive weapons and armour sets for those who beat the ultimate challenge.

Project Titan raid will become available to everyone on 28 November 2019 at 8:00 PM UTC / 12:00 PM (noon) PT. Players will be able to take on the biggest challenge Ghost Recon Breakpoint has to offer and in Ubisoft's words, the challengers will need great coordination as well as planning if they are to stand a chance to beat the activity.

Considering Ubisoft games, in general, are taking moves out each other's playbooks regularly, it's highly likely the players will run into two bullet sponges along the way and will have to alternate concentrated fire between the two targets, lest they heal up. This is just a wild guess since this proved to be one of the major challenges in The Division 2's first raids.

To access the raid, players will have to fulfil two requirements. First, they will need to grind up the minimum of 150 Gear Score and then find three people to play with. The raid will have matchmaking so the latter shouldn't be too much of a headache if you don't have a squad of friends.

Rewards in Project Titan will include four gear sets, one for each class - Assault, Panther, Sharpshooter, Medic. Weapon rewards will be CTMMG Baal, Vector Control Room, KOBLIN and BOSG12, each with a unique appearance, seen below.

The raid 's progress and rewards will reset each week on Tuesday, at 9:00 AM UTC / 1:00 AM PT.

Screenshots from Ubisoft's shooter Ghost Recon: Breakpoint

  • Image: 1 / 5
A man with an axe running through a forest in SCUM
Ghost Recon: Breakpoint

Considering the backlash The Division 2's first raid got for not including matchmaking, it's probably good Ubisoft included the feature for Project Titan. On the other hand, it remains to be seen how good of an idea it was to take a shooter with roots in realism and make it a loot fest with raids, classes and even gear tiers.

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