Codemasters have released another patch for their latest racing simulation F1 2019. The update introduces new anti-aliasing options such as Nvidia DLSS and AMD FidelityFX Upscaling and Sharpening. There's also increased difficulty and more.
F1 2019 has received another patch and just like the previous ones, this one also brings a couple of notable additions, tweaks and fixes. The patch 1.07 is now live on PC while PlayStation 4 and Xbox One players will have to wait a couple of more days. Codemasters say it should be coming very soon to consoles.
One of the most notable additions are the new anti-aliasing options which include Nvidia Deep Learning Super Sampling (DLSS) and AMD FidelityFX Upscaling and FidelityFX Sharpening. Both of these are similar techniques that Nvidia and AMD introduced earlier this year.
Other technical additions include HDR, which is now selectable when running in DX12 and lower GPU usage in the front end.
Furthermore, the update also introduces increased League AI difficulty that will now go up to 110. Also, you will no longer be able to apply F1 setups to F2 cars and grid penalties should be applied correctly after taking new parts out.
You can take a look at all the changes, additions and fixes in the patch 1.07 below:
- League AI difficulty now goes up to 110
- F2 cars will no longer start sprint races or one-shot qualifying with cold tyres
- F1 setups can no longer be applied to F2 cars
- Grid penalties now apply correctly after taking new parts out-with the initial allocation between qualifying and race
- France pitlane has been updated for the 2019 season
- Cars are now less cautious of unsafe releases in the pitlane
- Nvidia Deep Learning Super Sampling (DLSS) and AMD FidelityFX Upscaling and FidelityFX Sharpening are now available as Anti-Aliasing options on applicable devices
- HDR is now selectable when running in DX12 on PC
- Report codes are now shown on the pause menu in all game modes
- Stopped players on Xbox One from being able to invite to Ranked sessions by using Party Chat
- Reduced GPU usage in the front end
- F2 wet tyres will now have a longer life
- Helicopters are no longer flying at increased speeds
- Various other fixes and stability improvements
Codemasters also mentioned that more bug fixes will come pretty soon as they are continuing to track down and fix various issues that appeared in the last few weeks.