Escape from Tarkov has been updated with patch 1.0.4.5, which contains a diverse variety of performance optimisations, weapon buffs/nerfs, and bug fixes.
Most changes revolve around stability and tweaking core systems for players who find themselves raiding/stuck in menus for extended periods of time.
Performance Improvements, Balance Changes and Fixes
Performance and Optimisation
Developers made some backend optimisations for smoother gameplay and quicker loading times:
- Increased cap for FPS in menus, along with a new option to adjust FPS in settings
- Smoothed out performance in off-raid screens
- Decreased exit times from raids by reworking various post-raid mechanisms
- Optimised animation system and audio engine
- Added updated player culling system to Lighthouse, Shoreline, Woods, Ground Zero
- Optimisation passes coming to Streets of Tarkov (environment & geometry)
- PvE Zone raids will now protect players' task progression if the game crashes
Gameplay and Systems Changes
- Minor updates were made to various game mechanics and systems.
- Updated how the left-shoulder firing stance behaves around obstacles.
- K/D ratios will now only accrue kills against PMC players.
- Added customisation items, gear, and weapons from EFT: Arena Season 2.
Weapon Balancing Updates
- Barrels will now have clearer tradeoffs (longer barrel = better recoil control, worse ergonomics).
- Handguards will no longer affect recoil, but rather mitigate the ergonomics penalties.
- Suppressors will hurt ergonomics more and affect recoil less.
- These changes should allow “loud” weapon configurations to be more viable.
- Made some minor adjustments to buttstocks.
Weapon stat improvements include better recoil and ergonomics for:
- AK series, AUG variants, HK G36 and HK 416A5
- FN SCAR-L and SCAR-H, SIG MCX variants
- Mk47 Mutant, RD-704, Velociraptor
- Machine guns and high-calibre rifles
Bug Fixes
- Fixed several visual issues regarding twitching dead bodies and floating bots.
- Fixed several damage registration issues that occurred after weapon malfunction events.
- Fixed several progression-blocking issues and quest bugs.
- Fixed issues regarding loot behaviour / item interaction.
- Fixed various UI, Animation, and On-screen display bugs.
- Fixed issues relating to smoke grenades and inability to pick up armor/placing raid chests in saferooms.
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