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Capcom recap Monster Hunter: World Iceborne requirements

Published: 14:44, 05 September 2019
Monster Hunter: World Iceborne protagonists
Monster Hunter: World Iceborne

Monster Hunter: World Iceborne is almost upon us and Capcom's latest blog post will get you up to speed with all the requirements for playing the new expansion, both in terms of hardware and in-game ones, such as needing to be level 16.

"This blog will be a little on the dry side; trying to focus mainly on the logistical details of upgrading to the Iceborne expansion or Monster Hunter World: Iceborne - Master Edition which includes both the base game and the expansion", Capcom wrote.

The dev already launched Monster Hunter: World's latest update, which sets the stage for both editions of the game. If you haven't downloaded it yet, you should know it weighs in at 33GB on PlayStation 4 and around 31GB on Xbox One. 

Iceborne players need to complete Monster Hunter: World's main story and be Hunter Rank 16, which shouldn't be an issue with experienced Monster Hunter players.

Both versions of the game will be going through changes though, so Capcom listed the following things coming to vanilla Monster Hunter: World owners - Guardian Armor, View Mode, Squad Card, dynamic multiplayer difficulty and a few Quality of Life improvements as well. 

Guardian Armor is a free set that'll help players in the main Monster Hunter: World storyline, and it can be upgraded for facing Elder Dragons as well. 

Photography aficionados can take advantage of the View Mode, which lets you capture photos, and you'll be able to toggle some Monster Hunter: World UI elements too. 

Squad Cards are admittedly an evolution of Squads feature and make sending and accepting invites much easier, regardless of whether they're in the same online session.

Capcom Monster Hunter: World
Monster Hunter: World

As for Monster Hunter: World's dynamic multiplayer difficulty, Capcom wrote, "This new system improves the original difficulty scaling from World to now adjust between three settings: single player, two players, and multiplayer (three or four players). The system also scales up or down to match the number of players, so if players leave the quest for any reason, the difficulty scales down if you end up with a party of two hunters, or by yourself."

You can find the post on Capcom's .

Monster Hunter: World's expansion Iceborne, by Capcom

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A man with an axe running through a forest in SCUM
Monster Hunter: World

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