PS4 modder and hacker Lance McDonald has released his long-awaited patch for Bloodborne which pushes the FPS to 60 FPS. However, you will need a modded console to play the game.
Bloodborne is one of the best last-gen exclusives but the lack of 60 FPS mode is something that hurts this masterpiece of a game. Yes, the game is playable in 30 FPS but if you ever played a souls-like game in 60 FPS, you probably know that the game becomes a completely different experience.
And for a game where timing and reactions are everything, 60 FPS would certainly help, which is why Bloodborne fans have been requesting a PlayStation 5 patch with 60 FPS support for quite some time now. And while we wait for the official response by Sony or FromSoftware, Lance McDonald, a well-known PlayStation modder and hacker has been working on his own 60 FPS patch for Bloodborne.
Yesterday, McDonald officially announced that the patch is now released to the public and anyone interested in trying this version of Bloodborne can download it. However, the process is not quite that simple since you won't be able to just download the patch on USB and apply it to your version of Bloodborne.
Instead, you will need a modded console to play the game. You need to be on a modded PS4 with firmware 7.02 or below, which makes thing a lot tougher. The game works on every region, though, and on the latest (1.09) Bloodborne patch. 60 FPS is only possible on a PS4 Pro while the base console will be able to push 40 FPS at 720p.
"I have build a utility that, when applied to a copy of Bloodborne v1.09 (the latest update), will modify the game engine in a way that allows most of the gameplay logic to run at arbitrary update speeds, increases the framerate cap to 60fps, and optionally lowers the rendering resolution to 1280x720," McDonald wrote in the description.
If you wish to download the patch and try it on your console, you can do so over on McDonald's Patreon page.