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Baldur's Gate 3's early access won't make August, but Larian have good news

Published: 21:58, 04 August 2020
Larian Studios
Baldur's Gate 3 character amongs the rubble
Baldur's Gate 3, maybe try and sing to them?

Larian Studios have posted some good and bad news, so let's start with the downers. Baldur's Gate 3 won't make the planned August launch but we're soon getting a launch date and more.

"Good news and bad news. BG3 won’t hit August, but it’s just around the corner. We’ll be announcing the release date, as well as big news on the Panel From Hell", the studio announced via Twitter. 

Panel From Hell is scheduled for August 18, 2020, and will feature Geoff Keighley and the Larian crew. More importantly, however, we're getting a fixed launch date, which should be on point this time around. 

In other words, Larian's original plan to launch Baldur's Gate 3's in Early Access in August is bust, but it won't take much longer before you can jump in and start killing. 

The panel starts at 10pm PT, which is 5pm UTC, so you'll be able to follow from pretty much anywhere. We've been waiting for almost two decades for Baldur's Gate, so timezone differences are a breeze. 

Larian's last community update focused on Baldur's Gate 3's overhauled combat and stealth mechanics, both of which should feel better and play quicker than the gameplay reveal in February. 

Baldur's Gate 3 will use a combination of real-time and turn-based gameplay similar to what you've seen in Divinity: Original Sin 2. There's a twist, though, where if players are next to each other in turn order - you can control character simultaneously and combine whatever unholy spell combo you've got in store. 

Stealth will play an important role as well, and it will often be the safest road to getting an upper hand before the combat has even officially begun. Note that it too relies on turn-based gameplay, but with Baldur's twist. 

"This is a big new feature that allows players at any moment during exploration to switch to turn-based rules. Each turn equates to 6 seconds, allowing players to predict and navigate enemy movement, or solve puzzles that require clever navigation (for example, not getting hit by a fireball!)", Larian Wrote. 

Baldur's Gate 3

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A man with an axe running through a forest in SCUM
Baldur's Gate 3

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