AMD have today shared a first look at Fidelity FX Super Resolution 2.0 (FSR). The company promises significant image quality improvements over the first iteration and big frame-rate boost.
Today we got the first official details about AMD FSR 2.0, the upcoming second iteration of AMD's DLSS competitor.
Just like the first iteration, FSR 2.0 will not feature machine learning (ML) implementation, which some might find a bit odd but AMD say ML "is not a requirement to achieve good quality upscaling".
The good thing about not having ML is that more players will be able to benefit from this tech. FSR 2.0 will work across a wide range of products and platforms, including some Nvidia and Intel cards.
AMD FidelityFX Super Resolution 2.0 technology will be launching sometime in Q2 2022. The first game to update to FSR 2.0 will be Arkane Studios' Deathloop, which already features FSR 1.0. Deathloop won't be the only game updating, though, but AMD did not mention what other titles could have the feature implemented as soon as it launches.
Check out the video below for a comparison between native 4k, AMD FSR 2.0 and AMD FSR 1.0:
You can check out the AMD blog for the official announcement and more screenshots comparing FSR 2.0 with native and FSR 1.0.
AMD will be sharing more details about FSR 2.0 at the upcoming Game Developers Conference (GDC) which is scheduled for Wednesday, March 23, 2022. AMD software engineers Colin Riley and Thomas Arcila will do a deep dive explaining exactly how FSR 2.0 works in detail.