League of Legends - Arena game mode augment tier list

Published: 18:58, 30 June 2023
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Riot Games
League of Legends - Arena game mode augment tier list
Each Augment, like in TFT, will be assigned to a distinct category based on how powerful it is in relation to others
Each Augment, like in TFT, will be assigned to a distinct category based on how powerful it is in relation to others

In this new Arena game mode, players will have access to a wide range of Augments, each falling into different categories of power and impact.

In the new LoL Arena game mode, each Augment is categorized based on its relative power and impact. The categories range from Silver and Gold, which represent less impactful and moderate Augments, to the most powerful and impactful category called Prismatic. These Augments can have a variety of effects, ranging from harmful to amusing and everything in between.

The Silver and Gold Augments provide moderate benefits and may have some situational usefulness. They can enhance specific aspects of gameplay or provide minor buffs to abilities. These Augments may not drastically change the course of a battle but can still offer strategic advantages.

On the other hand, the Prismatic Augments are the most impactful and game-changing. They have the potential to significantly alter the gameplay dynamics, offering powerful abilities and advantages to players who acquire them. These Augments can be game-defining and can turn the tide of a match in favor of those who possess them.

Arena game mode augments

It's important for players to strategize and choose their Augments wisely, considering their effectiveness in various situations and how they can synergize with their chosen playstyle. 

Here is a list of all the augments and what they do in the game:

  • Red Buff: Gain permanent Red Buff.
  • Hextech Soul: Acquire a soul.
  • Cloud Soul: Obtain a soul.
  • Chemtech Soul: Gain a soul.
  • Blue Buff: Gain permanent Blue Buff.
  • Ionic Spark: Inflict damage to enemies near you when they use abilities, equivalent to 100 percent of the mana cost.
  • Virtuous Cycle: Healing abilities provide additional shields, while shields grant extra healing.
  • Vulnerability: Item and damage over time effects have a chance to critically strike, with a 20 percent increased critical chance.
  • Ice Cold: Slowing effects reduce enemy movement speed by an additional 100.
  • Sweet Tooth: Healing from plants grants 50 gold and increases the heal amount by 50 percent.
  • Electric Field: Casting a summoner spell damages nearby enemies and grants a 10 percent movement speed boost for three seconds.
  • Spontaneous Altruism: Every 10 seconds, the next heal or shield ability is increased by 30 percent.
  • Fast Starter: For the first 10 seconds of each round, you have 40 ability haste and take 15 percent less damage.
  • Double-Edged Sword: Deal 20 percent more damage and receive 10 percent more damage.
  • Adaptive Consumer: Convert attack damage (AD) and ability power (AP) from items into adaptive force.
  • Ocean Soul: Obtain the Ocean Soul, which provides high health and mana regeneration after damaging enemies.
  • Repulsor: When health drops below 60 or 30 percent, nearby enemies are knocked back.
  • Shadow Runner: After using a movement ability or exiting stealth, gain a temporary boost of 300 movement speed for two seconds.
  • Sonic Boom: Buffing, healing, or shielding an ally deals damage and slows nearby enemies.
  • Don't Blink: Deal increased damage to enemies based on your higher movement speed compared to theirs.
  • Tormentor: Immobilizing enemies applies a burn that deals damage over time and triggers on-hit effects.
  • Typhoon: Attacks hit an additional target with reduced damage and on-hit effects.
  • Deft: Gain a 40 percent increase in attack speed.
  • Erosion: Damaging enemies reduces their armor and magic resist by 2 percent for four seconds, stackable up to 20 times.
  • Evocation: Gain the Evocation Summoner Spell, allowing you to channel and restore health and mana.
  • Executioner: Deal 10 percent more damage to enemies below 50 percent health and reset basic ability cooldowns on takedown.
  • Fallen Aegis: Start combat with a Black Shield that blocks magic damage for 15 seconds.
  • Light 'em Up: Every fourth attack deals additional magic damage.
  • First Aid Kit: Gain 25 percent increased healing and shield power.
  • Frost Wraith: Automatically root nearby enemies for one second every eight seconds.
  • Guilty Pleasure: Immobilizing enemy champions restores five seconds of maximum health.
  • Now You See Me: Gain the Houdini Summoner Spell, which teleports you back to the starting position of your last movement ability.
  • Infernal Soul: Gain the Infernal Soul, dealing bonus damage when hitting enemies with abilities or attacks.
  • Juice Box: Each round, you and your teammate receive an additional juice for free.
  • Midnight Express: Automatically throw a lantern to your ally every 12 seconds, allowing them to dash to you when clicked.
  • Mind to Matter: Increase maximum health by half of your mana.
  • Mountain Soul: Gain the Mountain Soul, which provides a shield after being out of combat for a short time.
  • Warmup Routine: Activate Summoner Spell to channel and increase damage in combat, up to 30 percent.
  • Buckle Up: Spawn a Battle Sled at the start.

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