Speaking in a recent interview, Saber Interactive's CEO Matt Karch stressed that Days Gone and World War Z can coexist just fine on the market, even saying that they offered Sony to create the game's multiplayer. Guess what Sony said?
Well, let's just say that they didn't exactly make Saber feel like this is something that should be asked, regardless of the fact that the studio's portfolio spans a remarkably diverse group of games.
From Halo Online and MX Nitro to the likes of Quake Champions and the NBA 2K PlayGrounds franchise, our review of which is by the way, there doesn't seem to be a genre Saber didn't try their luck in, filling out the company's portfolio with a bunch of notable AAA credits along the way.
"At some point, I went to Sony and said, 'I've seen what you're doing with Days Gone. Look what we're doing with World War Z. Maybe we can help you with a multiplayer component'. But they were obviously too focused, and understandably, on what they needed to do to get that game out", Karch added.
Now we're certain that anyone who's followed Days Gone's development and claims they never thought about or openly salivated at the prospect of Deac's storyline enriched with a few buddies, is either a dirty liar or doesn't know what multiplayer is. Thankfully, the solution ended up being right at home for Saber.
For all their similarities, Days Gone and World War Z are still sufficiently unique to each attract a healthy following. That being said, Karch conceded that Sony's announcement "took a little wind out of [Saber's] sales", mostly due to the marketing push that heavily leaned on advertising massive swarms, a feature World War Z's developer thought was unique to their game.
Sony Days Gone, key art
Karch remains optimistic though, claiming that Sony gradually started paying more attention to Days Gone's singleplayer component and eased off the gas when it comes to swarms, which could end up working in Saber's favour.