SIE Bend Studio have officially announced that their upcoming zombie action-adventure Days Gone has reached gold status, meaning the development of the game is now complete. Days Gone is now fully playable and set for mass production.
Bend Studio's zombie action-adventure Days Gone is just over a month away, and in the last couple of weeks, the developers have been sharing a lot of new details about the in-game features, enemy types and plenty of action-packed and gameplay footage.
The latest update from Bend Studio confirms that Days Gone has reached the biggest development milestone by going gold, which means that the game is now officially completed and it's ready for mass production.
Bend Studio confirmed this via their official Twitter by sharing a photo of the development team with a Days Gone gold status disc.
Of course, gold status doesn't mean that the development will now stop, only that the game is fully playable and ready to be sold. The work will continue after the launch, with patches for bug fixes and other issues. Also, Bend Studio already confirmed that DLC is on the way but more details on that should come after the game's release.
Days Gone was in development for more than four years. The full production started in January 2015, while the first gameplay was revealed at E3 2016.
The game is built on Unreal Engine 4 and it was originally scheduled for release on 22 February 2019 but was delayed to 26 April 2019 to allow the developers to polish the game.
In Days Gone, players will take control of a biker Deacon St. John who is a bounty hunter trying to survive in a post-apocalyptic, zombie-infested wild of Pacific Northwest.
Bend Studio promise a strong character-driven storyline and narrative. As for the length, the main story will take around 30 hours to beat and it will feature more than 6 hours of cutscenes.