ReVamp is a stunning gothic castle-defense roguelite where you play as Dracula

Published: 08:53, 13 March 2026
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ReVamp is a stunning gothic castle-defense roguelite where you play as Dracula
ReVamp is developed by Digital Sun, the studio behind Moonlighter and Cataclismo, and is coming to PC via Steam

Key Points from the Article

  • Developed by Moonlighter studio Digital Sun, ReVamp is a castle-defense roguelite where you play as Dracula
  • Features over 100 room layouts for constructing and reconfiguring your fortress, with 40+ minion types including werewolves, chimaeras, and wyverns to defend against waves of enemies
  • Dracula can personally enter combat with blood-fueled abilities when defenses fail, combining tower defense with action gameplay
ReVamp is developed by Digital Sun, the studio behind Moonlighter and Cataclismo, and is coming to PC via Steam

Digital Sun, the critically acclaimed indie studio behind Moonlighter and Cataclismo, have announced ReVamp, a gothic castle-defense roguelite where you play as Dracula himself. It looks absolutely stunning, and the concept is as clever as it is delightfully over-the-top.

There is something genuinely special about a small indie studio dropping an announcement that stops you in your tracks, and that is exactly what Digital Sun have done here with ReVamp.

When the art style first appeared, and it became clear you were playing as Dracula in a 2D side-scrolling gothic setting, I immediately thought - ah, it's another soulslike metroidvania (not that I'd be complaining). That is what the visual language suggests, that is what the genre conventions would predict, and that is precisely what makes the actual gameplay reveal so disarming. 

It is a castle-defense roguelite. A proper one, with room-building, minion management, and wave-based sieges. The reaction is difficult to describe as anything other than a genuine double-take, and then almost immediately, a quiet realisation that this might actually be far more interesting for it.

Build, defend, and personally intervene

The castle-building system sits at the heart of ReVamp. You'll be able to construct and reconfigure your fortress room by room across more than 100 different room layouts, shaping enemy paths and battlefield flow to funnel waves of barbarians, knights, priests, crusaders and everyone else coming to stick a stake into Dracula's heart, into increasingly elaborate death traps. 

As already mentioned, you play as Dracula, cursed by the moon goddess Achlys and bound to an eternal war fought in pursuit of a long-lost love. Each moonrise resets the siege, but blood spilt in battle fuels permanent progression, meaning every cycle leaves your castle more formidable and your arsenal more devastating than the last.

Screengrab
ReVamp frames its gameplay loop within a tragic love story, with Dracula fighting not for conquest but for redemption
ReVamp frames its gameplay loop within a tragic love story, with Dracula fighting not for conquest but for redemption

When the defences start to buckle, Dracula himself enters the fray, dashing through corridors and unleashing blood-fuelled abilities to turn the tide. It's a mix of tower defense, action game, and the combination looks like it could be genuinely special.

The minion roster is impressively varied, too, stretching across more than 40 types, including werewolves, chimaeras, harpies, wyverns, and wendigos, all deployed strategically to stalk the halls and hold back the onslaught.

In ReVamp, Dracula can step directly into combat, unleashing devastating blood magic when the castle's defences begin to falter
In ReVamp, Dracula can step directly into combat, unleashing devastating blood magic when the castle's defences begin to falter

When can you play ReVamp?

ReVamp is coming to PC via Steam, with community playtests planned in the coming months. No release date has been announced yet, but Digital Sun are inviting players to join their Discord to stay across upcoming playtest opportunities.

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