Resident Evil 3 Remake won't include a fan-favourite Mercenaries mode, which is instead replaced by the new Project Resistance. Also, the game won't have multiple endings and action choice mechanism as in the original.
Official PlayStation Magazine has shared a bunch of new details about Capcom's upcoming Resident Evil 3 Remake and many fans will be disappointed to hear that some of the fan-favourite features are missing from the game, similarly to how Resident Evil 2 Remake also scaled back on several things from the original.
Thanks to a Reddit user, we have a breakdown of some of these details. The most disappointing info is certainly the removal of Mercenaries mode which will not return and it's instead replaced by the brand new Project Resistance.
On top of this, players probably won't like the fact that Resident Evil 3 Remake won't feature multiple endings. There will not be the action choice mechanism as in the original, which could give different sequences of the game afterwards or an advantage over a danger. To end the influx of bad news, the game won't be open world but will be far more open than the original title.
As for the biggest threat, Nemesis will use an improved version of the AI developed for the Tyrant of Resident Evil 2 Remake. The creature model was created in real life to be scanned via photogrammetry technology. On top of this, sound effects will be very important in Raccoon City, where you will have to rely on it to anticipate dangers waiting around the corner. Players will also get to visit the streets, the shops, Stagla petrol station, Raccoon Press offices and the hospital.
Resident Evil 3: Remake is hitting the shelves on 03 April 2020 for PC, PlayStation 4 and Xbox One.