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New Blue Protocol details: raids, loot, death penalty, battle score and more

Published: 09:00, 28 February 2020
Bandai Namco
Blue Protocol screnshot showing several characters with weapons
Blue Protocol

In the latest live stream, the developers have revealed a ton of new stuff about their upcoming MMO Blue Protocol. We learned that the game will feature 20-player raids, battle score as well penalty for dying inside the dungeons and raids.

Blue Protocol developers have hosted another long live stream, where they talked about their upcoming MMORPG and everything that players can expect from the anime-style game. We got a first look at the game's Arena, which is basically a place where you can fight waves of enemies for special rewards.  As you can see in the gameplay above, the Arena features a timer so you'll have to eliminate the enemies before the time runs out.

The devs also revealed that Blue Protocol will feature raids, which are the game's biggest activities, supporting up to 20 players. Now, many excited players will find this underwhelming, especially for an MMO but the devs confirmed they reduced the number from 30 for testing purposes so it is possible that on the launch, we get 30-player raids.

Furthermore, we know how loot will work in the game. It is pretty straightforward really - hit the mob once and you will get loot. Also, there will not be any loot stealing and everyone will get materials and other items from killed monsters.

Blue Protocol will also feature a minor death penalty if you die during the missions. You will respawn at 50 per cent hit points and with slowness debuff.

Last but not least, there is a battle score in the game that is based on the level, gear and skills of your character. Some activities will require a certain battle score number before you can play them.

Blue Protocol is Bandai Namco's MMORPG

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A man with an axe running through a forest in SCUM
Blue Protocol

Thanks, Zakum.

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