After the recent ADC buffs, the League of Legends balance team has now announced some new changes for patch 10.13 that include nerfs to two key ADC tools at the moment - Death's Dance and Conqueror.
The recent movement speed and health buffs to the AD carry role have caused a rise in overall win rates for this position. We've seen a decrease in mages for the bot lane carry position which was one of Riot's primary goals with these changes.
Riot Games lead gameplay designer, Mark Yetter, also known as Riot Scruffy, has revealed the preview for the next week's 10.13 patch which will include nerfs to the item Death's Dance, as well as the Conqueror keystone.
Conqueror has become the go-to keystone for AD carries since it allows you to temporarily gain bonus adaptive damage (AD or AP) with healing on top - based on how many Conqueror stacks you've got. Each melee auto-attack and damaging ability grant two stacks, while a ranged attack gives only one stack.
The changes for this keystone will include increasing the maximum number of stacks from 10 to 12 with the adaptive force per stack going down from 2-5 to 1.7-4.2. This will result in roughly the same amount of damage when fully stacked, but it will extend the time to get there.
This nerf is mostly targeting AD carries that use this keystone since making them attack two additional times in order to get the full potential from this rune could result in many players opting for Press the Attack or Fleet Footwork for their keystone.
Death's Dance has become a core item for AD carries as it provides everything this role needs - damage, healing, and the much-needed sustain. The specifics for upcoming nerf aren't out yet but we've been given the information that it will target ranged champions only.
Champions like Urgot who are specific ranged bruisers will also get hit by this change which means that we could see some compensation buffs in the foreseeable future.