We've been wondering for a while what Starbreeze's troubles may mean for Double Fine and Psychonauts 2 but director Tim Schafer has come up with a solution that will, in his words, make publishing of the game an infinitely easier job.
All this meant that Double Fine will have to shop around for publishers, which is less than ideal, but in the meantime - Microsoft stepped in with an offer that was too good to refuse.
Microsoft purchased the rights to Psychonauts 2 for $13.2 million from Starbreeze and, as you can see for yourself, Schafer is pretty happy about the decision.
He stressed that this doesn't change a thing in regards to Psychonauts 2 backers and they will still receive what they paid for on whatever platform they bought it for.
Going forward, however, Double Fine will be developing for Xbox and PC, but Schafer insists that other than that - the studio will continue to operate as if they're independent.
"Being independent for almost 20 years has given Double Fine a distinct identity and a unique spirit that goes really deep here. And no one can change that", he added.
Moreover, nobody wants to change that, as Microsoft want the dev to keep doing what they're doing, which fits with the rest of the strategies of Microsoft's rejuvenated Xbox team.
Double Fine obviously have much more in store than just Psychonauts 2, so Microsoft's assistance in publishing these titles will be more than welcome.
In the meantime, Psychonauts 2 got its first gameplay trailer, which you can check out below. Oh Raz, how we've missed you dearly - may you have a better start than last time.
As for the release, the plan is unchanged other than the publisher switcheroo - Psychonauts 2 will launch sometime in 2019 for PC, Mac, Linux and PS4.