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League of Legends patch 11.2 changes have been revealed

Published: 22:13, 12 January 2021
Updated: 22:14, 12 January 2021
Riot Games
Splash art for Akali, after her rework by Riot Games
League of Legends

League of Legends patch 11.2 will bring some very interesting changes to many champions and items. We now have the list of specific adjustments which will most likely be included in the following update.

After revealing the balance target list and the main goals for future patches, Riot's lead gameplay designer, Mark Yetter, has tweeted about the specific changes for the upcoming patch 11.2.

The list of champions that will receive nerfs this patch is as follows:

  • Elise - Spider Q damage will go down from 70-230 to 70-210
  • Olaf - W lifesteal will go up from 14-22 to 16-24 per cent, but the healing amplification will go down from 0-50 to 0-33 per cent based on missing health
  • Darius - passive bonus AD will go down from 30-230 to 20-205
  • Nunu - movement speed will go down from 345 to 340; base HP will drop from 580 to 540
  • Maokai (support) - E mana cost will go up from 60-80 to 60-100; E damage AP ratio will go down from 1 to 0.8 per cent per 100 AP
  • Akali - Q energy cost will go down from 120-80 to 120-100

Riot Games League of Legends champion Varus - splash art Varus will have a much stronger early game now

According to the tweet, these champions will see some buffs in the next patch:

  • Trundle - Q bonus damage ratio will go up from 10-50 to 15-55 per cent of total AD; W attack speed will go up from 20-100 to 30-110 per cent
  • Shaco - passive base backstab damage will go up from 10-25 to 20-35
  • Nocturne - Q cooldown will go down from 10 to 8 seconds; ultimate cooldown will go down from 150-100 to 140-90 seconds
  • LeBlanc - HP per level will go up from 92 to 97; Q mana cost will go down from 50-90 to 50-70
  • Caitlyn - AD per level will go up from 2.88 to 3.3
  • Varus - mana per level will get increased from 33 to 40; R cooldown will get reduced from 120-60 to 100-60 seconds
  • Senna - attack speed ratio will get increased from 0.2 to 0.3; non-kill ghoul spawn chance will get increased from 22 to 28 per cent; Q healing rations will get changed from 0.4AD+0.25AP to 0.5AD+0.4AP
  • Soraka - Q health restore will get increased from 50-90 to 50-110HP; W heal will get changed from 80-220 (+0.6AP) to 90-230 (+0.7AP)
  • Azir - Q cooldown will get lowered from 15-7 to 14-6 seconds
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