This year's Game Developers Conference has brought about yet another confirmation of Kratos' excellence, as Sony's game took home the gold, i.e. Game of the Year award. Indies, however, have done extraordinarily well this time around.
We might as well start with the only two heavyweights on the list, as there are only two - God of War and Rockstar's Western masterpiece Red Dead Redemption 2.
Coincidentally, neither of the two are on PC, but they most certainly branded the year 2018 on each end, with Kratos setting it up and RDR 2 knocking it out of the park towards the end.
Red Dead Redemption 2 won the award for best technology, which may not be as prestigious as the Game of the Year, but at this point, we doubt Rockstar are in need of more accolades.
Interestingly, indies have snapped up eight of the total 13 awards, which should be good news, both in terms of growth of the gaming industry and in terms of the variety offered to gamers.
Lucas Pope, the guy behind Papers, Please has returned with Return of the Obra Dinn and won the best narrative award, as well as the Seumas McNally Grand Prize for Best Independent Game.
Nomada Studio's gorgeous platformer Gris has won the award for Best Visual Art, quite rightfully so if we may add. You can check out our review for more and trust us when we say there is much more to the game than just visuals, as splendid as they are.
The remainder of the winners list is as follows:
Best Audio - Celeste (Matt Makes Games)
Best Debut - Mountains (Florence)
Best Design - Into the Breach (Subset Games)
Best Mobile Game - Florence (Mountains)
Innovation Award - Nintendo Labo (Nintendo EPD / Nintendo)
Best Narrative - Return of the Obra Dinn (Lucas Pope / 3909)
Best Technology - Red Dead Redemption 2 (Rockstar Games)
Best Visual Art - Gris (Nomada Studio / Devolver Digital)
Best VR/AR Game - Beat Saber (Beat Games)
Audience Award - Beat Saber (Beat Games)
Game of the Year - God of War (Sony Santa Monica / Sony Interactive Entertainment)