EA reporting a steady rise in digital sales and mouth watering overall revenue for the final months of 2016
FIFA 17 was the best selling console title globally in 2016 and Battlefield 1 outperformed Battlefield 4 by more than 50 per cent in its comparable launch quarter. All this led to EA having their first instance of a single quarter generating over $1 billion in operating cash flow.
Big company executives and shareholders worry a lot. When they are making less money than last year - they worry why they are not making more, when they break even - they worry about how to make more, when they make more - they worry about making sure they keep making more and more.
EA's financial report for its third fiscal quarter ending with 31 December 2016 contains a section titled Forward-Looking Statements with an interesting paragraph in the mix.
"Some of the factors which could cause the Company’s results to differ materially from its expectations..." Now here is a great opportunity to have a look at what keeps executives and shareholders up at night:
- sales of the Company’s titles
- the Company’s ability to manage expenses
- the competition in the interactive entertainment industry
- the effectiveness of the Company’s sales and marketing programs
- timely development and release of Electronic Arts’ products
- the Company’s ability to realise the anticipated benefits of acquisitions
- the consumer demand for, and the availability of an adequate supply of console hardware units
- the Company’s ability to predict consumer preferences among competing platforms
- the Company’s ability to service and support digital product offerings, including managing online security
- general economic conditions
Go ahead and have a look at the . Hit Ctrl + F and type in "art". The only spots the three letters come up are in combination with "Electronic Arts" and "quarter".