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BioWare stares into the abyss as Drew Karpyshyn leaves the team once again

Published: 22:11, 12 March 2018
Mass Effect title screen, black background with silver-blue letters.
Mass Effect

One of BioWare's most recognizable writers, Drew Karpyshyn, has left the building. The developer's future did not look bright with the flop of Mass Effect: Andromeda and key members leaving the studio looks even worse.

This is not the first time Drew Karpyshyn left the studio, as he did so before - in 2012 in order to write books on his own. He returned in 2015 and worked on Anthem for a time, and it certainly looks ominous that he left about a year before the game gets released.

If Karpyshyn were a writer with not much work to show, it wouldn't be a big deal, but this is the man who wrote the scenario and dialogue for Star Wars: Knights of the Old Republic. Considering the and songs of praise received for its writing, engaging characters and dialogue, it was clear Karpyshyn was no ordinary writer. He would later prove this in his work on Mass Effect.

BioWare Saren Arterius looking cool with his Geth henchrobots. Mass Effect

His most recent work is Anthem, and hopefully he managed to finish his part before leaving, as a captivating storyline may be Anthem's saving grace considering the game is a looter shooter. The genre serves as an excellent money grabbing platform, previously demonstrated by Activision-Bungie tag team with their work on Destiny 2.

Karpyshyn will be joining Fogbank Entertainment, which is a 20-person studio in San Francisco. It is noteworthy that it is populated by several other former BioWare employees, such as Daniel Erickson who is a founder of BioWare Austin and Star Wars: The Old Republic team. It may be a coincidence, but he also left BioWare in 2012, just like yet another Fogbank employee - Alex Freed who used to be BioWare's lead writer.

BioWare Animated Anthem character looking away in disaprooval. Anthem - EA? Not again ...

Karpyshyn wrote on his site that he is leaving in order to focus on his freelance work, due to working at BioWare being too much to handle alongside his side projects.

Fogbank have announced they will be working on a narrative driven, Fox IP, storytelling game that sounds a lot like Telltale's pattern. Drew Karpyshyn on their writing roster will certainly be a step forward for the studio.

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