Codemasters Technical Director David Springate has offered his thoughts on the Xbox Series S in the latest interview. Springate says Series S is a great console and very easy to work with.
Earlier this month, Microsoft officially revealed Xbox Series S, a cheaper and less powerful next-generation console. Since then, many commented that such a weaker console will hold back the development of next-gen games but developers who worked with the dev kit actually said the console is pretty easy to work with.
Today we have a couple of interesting comments from Codemasters Technical Director David Springate, who talked about Dirt 5 optimisation and Series S console in his latest interview with Digital Foundry.
When asked about Series S console, Springate said it's really easy to develop for the console, which he described as just a Series X console that targets 1440p instead of 4K. He explained that developers can easily dial back the resolution and sometimes lower the crowd numbers or intensity of the weather when tuning the game for Series S.
Springate made it clear that Dirt 5 won't have a 30 FPS option on Series S as that does not make any sense since the console is "a great piece of kit, it's amazing". However, a 60 FPS mode with better visuals may be something that they offer in the final version in addition to 120 FPS mode.
Dirt 5 is officially hitting the shelves on November 6, 2020, for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X | S and Google Stadia.