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Crytek's next AAA game could be an open-world FPS

Published: 14:10, 06 January 2021
Screenshot from the Crysis Remastered game
Crysis Remastered is looking gorgeous, as expected.

Crytek, the studio behind Crysis and Hunt: Showdown, and a popular game engine CryEngine, are looking for a Game Designer for the "unannounced AAA game" at their Frankfurt-based HQ.

The studio behind Crysis are looking for new employees, and one of the ads is particularly interesting because it mentions an “unannounced AAA game” for which they are looking for a Game Designer with a great passion for games to work in their studio in Frankfurt. 

Last year, Crytek released Hunt: The Showdown and Crysis Remastered ( check out our review ), and it could be said with great certainty that they would immediately turn to new projects. We have already written about Crysis Next - battle royale game, but for now, there are no indications that these two projects are connected.

Twitter artwork showing Crysis Next character Leaked artwork of Crysis Next

Whether this is a new Crysis game or a whole new IP, we don't know. There is little information to work with, but there will certainly be more in the near future, so we will know what Crytek is preparing for us. Now that new generations of consoles have released, we are ready for another benchmark game. 

FPS and sandbox is their speciality, where they laid the foundations with their hit game Crysis, back in 2007.

Below you can read the aforementioned job ad  for a Game Designer in its entirety:

We are looking for a passionate and experienced Game Designer to work on an unannounced AAA project in our Frankfurt, Germany based studio. 

As a Game Designer, you will be responsible for developing game concepts and systems that fulfil the vision of the Game Director and the Lead Game Designer. 

You will work closely with people from other departments such as System Design and UI to design and implement the needed features to create the desired gameplay experience.


  • 2+ years as a Game Designer in the video games industry.
  • 1 or more shipped AAA titles on PC or Console, preferably an FPS.
  • Strong knowledge of the principles of game design theory.
  • Strong documentation skills.Solid verbal and written communication skills in English.
  • Ability to create high-level design documentation and game concepts.
  • Deep passion for gaming, preferably FPS sandbox games.

Source .

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