Crysis Remastered is soon coming to consoles and PC and today, Crytek have shared a new video, where they showcase ray-tracing capabilities of the game on consoles, PlayStation 4 and Xbox One.
As we get closer and closer to the release of Crysis Remastered, which is currently scheduled for next week - September 18, 2020, the developer and publisher Crytek have been sharing a lot of new details about the game and exciting new features that Remaster will bring.
Today, Crytek dropped a new trailer where they showcased ray tracing on consoles, both Xbox One and PlayStation 4. Crytek explains that thanks to their Cryengine and its ray-tracing solution in API, console players will be able to experience ray tracing for the first time ever.
The ray-tracing in Crysis Remastered is not dependent on RTX cores, which allows consoles to run the feature without any issues. Here's the trailer, which mainly focuses on ray-traced reflections:
The developer also explain that the power of ray tracing will be easily noticed on reflective surfaces in the game like glass, metal, weapons, and more. On PC, things will get pushed further with higher reflection resolutions, and character and skinning reflections.
Crysis Remastered is already available on Nintendo Switch. It's also coming to PC, PlayStation 4 and Xbox One on September 18, 2020. You can find more details about ray tracing on consoles and PC here.