
No Rest for the Wicked won't feature modern monetization mechanics
Moon Studios CEO Thomas Mahler promises fans that their upcoming action RPG No Rest for the Wicked won't feature battle passes, microtransactions or expensive skins.
MARCH 5Semir edits and writes at AltChar where he covers the latest news from the video games industry. He also likes to drop an opinion piece about the hot topics here and there. Semir is a PC gamer at heart but loves a short couch session on his console every once in a while.
Semir mainly covers exciting news and rumours from the video games industry, and often writes about Xbox and PlayStation Studios. He also loves writing reviews for the games.
Semir was a gamer from his early childhood. While games like the original Doom and Wolfenstein 3D were his early childhood occupations, he leans more towards addictive strategies, smaller narrative-driven adventures like Pentiment and exploration-focused RPGs these days.
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Moon Studios CEO Thomas Mahler promises fans that their upcoming action RPG No Rest for the Wicked won't feature battle passes, microtransactions or expensive skins.
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