Dragon Age: The Veilguard, the latest RPG from BioWare, continues where the previous installments left off in the manner of quality and the game's diversity, where you'll, while playing this game, find tonnes of various things to discover and many mysteries to solve, and if such things appeal to you, this game will provide. Be sure of that.
One of the first mysteries you'll stumble upon will be the one located inside the Lighthouse, your new base of operation, and you'll encounter it literally at the beginning of the game, just after you finish the prologue.
This mystery, or puzzle, if you like, features six different statues lying around the courtyard, and to solve this puzzle, you'll have to arrange them in the correct order. If you don't know how to solve this puzzle, we have a guide that will show you how.
How to solve the statues puzzle in the Lighthouse
Once you enter the lighthouse's courtyard, take the first left and head downstairs. Behind the tower, you'll see the first statue and the document hinting that the statues must face each other to solve this mystery. If you look at the other tower that can be seen from there, you'll see another statue. Turn this statue to face the other one, and then make your way to the statue on the other tower and turn it to face the previous one.
The next pair is located close to one another this time. Go up the circular stairs located above the entrance you first came into the courtyard from. At the top of the stairs. You'll see two statues very close to each other. Turn them to face each other, and the other pair is solved.
Now, to solve the pair that is farthest from one another. The first statue is close to the previous pair. While facing the statues, head to the right, and you'll come across the second-to-last statue. Now, look to the east—the other statue from this pair is located between two towers. As was the case with previous pairs, turn them to face each other, and you'll solve the first part of the puzzle.
Once all the statues are set in the right position, a green wisp will appear. Follow it all the way to the main room, where you must meet your comrades as a part of the main objective. As you stand in front of the table, turn right and you'll see a round door with three green lights. Go through this door, and you'll enter the Music Room. Inside, you'll find a new codex entry, as well as some gold and crystals.
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