League of Legends players are not happy with the new experience changes the balance team implemented in patch 10.8 and they are hoping that a quick fix will soon be heading their way.
Patch 10.8 introduced some new modifications to many champions, but one of the most controversial novelties that kind of flew under the radar is the change to the experience gain. If you kill an enemy champion on your own without any assistance, the awarded XP got increased by 20 per cent from levels one to six.
The increase is slightly lower for level seven and eight - 10 per cent. Now, this wouldn't be as big of a problem if the XP for shared gold didn't get nerfed by the same percentages and levels. All of this raised many discussions over on the game's subreddit and a big number of players aren't exactly satisfied, to put it mildly.
Namely, they are claiming that the fact that the bot lane already had a pretty hard time catching up with the rest of the team in terms of XP. Naturally, this change made the problem even worse considering that a big majority of the kills at the bottom side of the map are shared between the ADC and support.
In a vacuum, junglers would also get hit significantly by this change if it wasn't for some compensation buffs like the 10 per cent XP increase for jungle camps at level nine and above. Also, by tuning up the healing by 20 per cent on the starting items in the jungle, they improved their sustain in this part of the game as well.
If we look at this situation as a whole, it's no wonder that ADC and support mains are starting to voice their opinions. We have personally experienced similar problems recently as well. After a couple of successful invades in the jungle, the enemy jungler would get a three or four level advantage over our bottom lane - just 15 minutes into the game.