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Teamfight Tactics champions and traits rebalance in Patch 10.7

Published: 15:32, 26 March 2020
Riot Games
Teamfight Tactics
Teamfight Tactics

League of Legends and Teamfight Tactics patch 10.7 is coming next week so most of the current changes on PBE should make it to live servers. There are plenty of balance changes for both champions and traits in TFT.

Temafight Tactics will see roughly the same number of nerfs and buffs in 10.7. At least as far as the champions go. Traits will mostly get buffs so here is a quick rundown.

Teamfight Tactics patch 10.7 trait changes

  • Blademaster - Chance of triggering the extra attack increased to 60% from 55% when six champion synergy is active
  • Brawler - Four champion synergy health bonus reduced from 750 to 700
  • Chrono - Attack speed bonus for four champion synergy increased from 35% to 45% and from 65% to 75% for six champion synergy
  • Dark Star - Reworked. Now provides attack damage and spell power to Dark Star champions when one of them dies. Three champion synergy grants +25 to these stats, six champions grant +40
  • Mana Reaver - Two champion synergy grants auto attacks that increase mana cost of the target's next spell by 40% while the bonus for four champions has been removed
  • Mystic - Two champion magic resistance bonus up to 35 from 30. Four champions' synergy bonus is decreased to 105 from 120
  • Sniper - Damage increase per hex moved up to 15% from 12%
  • Sorcerer - Spell power bonus for four champions increased from 40% to 45%

Teamfight Tactics patch 10.7 champion changes

  • Aurelion Sol - Ability damage at first two ranks reduced to 100/150 from 120/175. Three-star damage is unchanged
  • Caitlyn - Ability cast time reduced to 1.1 seconds from 1.5 seconds
  • Ekko - Ability damage reduced at first two ranks to 225/400 from 250/450. Three-star damage is unchanged
  • Ezreal - Ability damage reduced to 200/300/600 from 250/350/700
  • Gangplank - Ability damage reduced at first two ranks to 500/700 from 650/850. Three-star damage still gives Vegeta seizures
  • Karma - Ability attack speed buffed from 35/50/100% to 40/60/120%
  • Miss Fortune - Ability maximum health damage decreased at first two ranks from 70/90 to 60/80. Three-star damage is unchanged
  • Poppy - Ability damage buffed from 100/175/250 to 100/200/300. Shield increased from 200/350/500 to 200/400/600
  • Shaco - Ability damage reduced at three stars to 400% from 450%. First two ranks remain unchanged
  • Soraka - Ability heal buffed at first two ranks from 300/450 to 350/500. Three-star heal is unchanged
  • Vi - Ability knockup duration at first two ranks reduced to 1.5/1.5 seconds from 2/2.5 seconds. Three-star duration is unchanged
  • Xin Zhao - Ability damage increased from 150/225/350 to 200/275/375

League of Legends - showcase of several champion splash arts

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A man with an axe running through a forest in SCUM

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