According to Game Director, Stig Asmussen, Star Wars Jedi: Fallen Order will not be a five-hour game nor a short one like Battlefront 2 despite only having a single-player campaign. Assmusen assured players it will be a quality experience.
According to Respawn Entertainment, their highly anticipated action adventure Star Wars Jedi: Fallen Order will try to avoid mistakes that have been made in previous Star Wars games from EA.
You may remember that Star Wars: Battlefront 2's single player campaign was around 4.5 hours long, which is, of course, abysmally low and its predecessor isn't even worth mentioning with its poor offerings of modes for solo players.
With Star Wars Jedi: Fallen Order, Respawn Entertainment are looking to offer players a "quality experience" according to Game Director Stig Asmussen.
When asked by Press Start if the studio have any timeframe with which the story spans or maybe a total playtime, Stig replied that they are not yet ready to talk about those details, but in terms of timeframe, Star Wars Jedi: Fallen Order is not going to be a short game.
He continued by saying that he read some comments from players, who are concerned that the game could be only five hours long.
"I’ve read some stuff. Comments like, "Oh, it’s going to be a five-hour game," after Vince [Zampella] announced that we’re going to be single-player only, and no microtransactions, and that kind of stuff. It’s going to be a quality experience," Asmussen assured the concerned players.
He also said that the game was a single player, story-driven experience from the moment they came to the Lucasfilm offices to talk about the project. The plan was always to tell the story of a hero’s journey, and even back then, they wanted to add a droid to follow the player around all the time.
Other than that, he did not offer additional details on the game's story but more about that is expected as we get closer to the official release date.