You would have quite the conundrum on your hands if you asked yourself whose staff should panic more at the moment - Nvidia or EA DICE. Battlefield V has recently launched the ray tracing feature, but it's killing FPS even on RTX 2080 Ti.
Technically, DICE are not the villains here as ray tracing is a new feature, using new technology exclusive to the GeForce RTX series. Therefore, this was the developers' first run-in with the feature, but that still doesn't change the fact that it is just abysmal so far.
Several benchmarks are already in, as well as reports by players. While results can slightly wary within the margin of error, almost all of them come to the same conclusion - having RTX on will subtract about 100 frames per second off your performance.
Techspot went into great detail with testing, having tried ray tracing in several configurations and on several detail settings. One of their conclusions was that there are essentially only two ray tracing settings with a noticeable difference - low and ultra.
Both ultra and low settings will apply reflections to surfaces you would expect them from - water, puddles and shiny objects. Ultra applies them to objects that are not so shiny though, such as mud and guns. While the former is tolerable, ultra settings seem to be killing frames.
At 1080p resolution, the most expensive and advanced GPU available, the RTX 2080 Ti, produces a maximum of 150 FPS and an average of 96 FPS on ultra settings in Battlefield V. Once you turn RTX on though, you get only 49 maximum FPS and 40 average FPS on ultra. If you choose low ray tracing quality, it gets bumped slightly, to 72 maximum and 59 average FPS.
Needless to say, these results are just horrid, considering that all the option adds is a few reflections more in places players wouldn't expect or even want. All that for a small price to pay - the most expensive GPU on the market and 100 FPS off your game.
Techspot tested the performance on RTX 2070 and 2080 as well, with the tests yielding similar results, just with lower FPS across the board, as expected. You can see their full results and conclusions here .