Game News

Quantic Dream claim you can expect different genres in the future

Published: 14:24, 21 August 2019
Quantic Dream
artwork showing characters from heavy rain, beyond two souls and detroit become human
Quantic Dream games

Looking at Quantic Dream's games so far, it's easy to see that the team have gravitated towards narrative-heavy gaming experiences, but the studio's co-founder Guillaume de Fondaumiere says they will try different genres in the future.

Quantic Dream are no newcomers, mind you, as the studio's first game was launched 20 years ago - I know, right - and we're talking about The Nomad Soul, which is better known as Omikron: The Nomad Soul in the US.

On this year's Gamescom, de Fondaumiere talked to USGamer about Quantic Dream's future, and the specific market they've carved out through the years, indicating that they've got some surprises coming our way.

"Without revealing too much, I can say that you can expect to see different genres by Quantic Dream in the future", he said, stopping short of telling us what those genres may be.

Nevertheless, Quantic Dream don't plan to stop with their trademark style games with a heavy storytelling focus, and we wouldn't expect them to, what with Detroit: Become Human hitting the right spot with many fans who wouldn't have necessarily liked Fahrenheit, which was called Indigo Prophecy in the US, or even Heavy Rain.

"We're going to certainly continue to create the kinds of games that we're known for", de Fondaumiere stressed.

For those who hopped aboard more recently, Quantic Dream and David Cage's debut featured David Bowie, who produced 10 original songs for (Omikron) The Nomad Soul.

This kickstarted a lengthy career that attracted quite a specific crowd who took a liking to Cage's directorial style, and there's no doubt that Detroit: Become Human is the crown of the company's and the director's growth.

We mean that both in terms of the advanced narrative and how it was implemented, as the studio's latest game featured 250 actors, 513 roles and a script spanning several thousand pages. 

Quantic Dream Kara, character from Quantic Dream's game Detroit: Become Human Detroit: Become Human

Thankfully, critics and revenue were on the same page, and Detroit: Become Human quickly became the studio's , so it will be interesting whether Quantic Dream can successfully carry that over to other genres.

You can find de Foundamiere's statement .

Detroit: Become Human Gallery

  • Image: 1 / 15
A man with an axe running through a forest in SCUM
Detroit: Become Human
Quantic Dream's Detroit: Become Human in all its beauty.

Latest Articles
Most Popular