Nvidia officially confirmed that arena shooter Quake II is getting ray tracing support on 06 June 2019. The upgrade will be free. Furthermore, Bethesda's upcoming shooter Wolfenstein: Youngblood will also support the feature on launch.
id Software's classic arena shooter Quake II is getting official ray tracing support it's been announced by Nvidia on their Computex 2019 keynote. Named Quake II RTX, the new version of the game will launch on 06 June 2019, free to everyone who already owns the original on Steam.
As expected, you'll need Nvidia's latest, shiny graphics cards from RTX series to play the game on acceptable frame rate. If you have RTX card but don't own Quake II you'll get to play the first three levels fully remastered with path-traced graphics and a variety of other enhancements. Those who own the game can play the campaign in its entirety and also take part in online multiplayer.
Nvidia say that Quake II RTX has the highest workloads of any ray-traced game released to date, so don't even bother to run it if you're not equipped with the high-end RTX cards. Minimum required specs list RTX 2060, 8GB of RAM and Intel Core i3-3220 or AMD equivalent.
Nvidia will also post the source code to GitHub, to enable others to expand the work with further advancements and graphics enchantments or to use the code to ray trace mods and total conversions.
You can check Nvidia's blog for a detailed look at new feature and comparisons between the original and RTX version. It's safe to say that the difference is there.
Bethesda's upcoming shooter Wolfenstein: Youngblood is also getting official ray tracing support it's been confirmed by Nvidia. Additionally, the partnership extends to the commercial area.
Those who purchase an eligible GeForce RTX 2080 Ti, 2080, 2070 or 2060 graphics card, desktop PCs or laptops at select retailers will get the game for free. You can check the terms and conditions of the promotion for a full list of participating retailers in all regions.