PlayerUnknown's Battlegrounds is currently available for Xbox One and PC. The game recently left Steam's early access. Bluehole has plans to eventually release their battle royale shooter for PlayStation 4 as well.
PlayerUnknown's Battlegrounds is now fully released for Xbox One and PC. The game has been in Steam's early access since March, 2017.
Usually, this kind of success gets the game published on all sorts of platforms. That clearly isn't the case with PUBG as it is only available on PC and Xbox One at the moment. There's no denying that PlayStation 4 owners would like to add PlayerUnknown's Battlegrounds to their library, so why isn't the game already available for Sony's console?
Here are a couple of reasons, because it's 26 December and the news are pretty scarce:
Battlegrounds producer Chang-han Kim reportedly told back in March that there is something "called the Xbox game preview. This is an early access for the Xbox. I registered it here and it is getting better now. I plan to do both Playstation and Xbox."
I find myself using google translate quite a lot these days, but you get the gist. PUBG would probably be available on PlayStation 4 if some sort of an early access deal existed for the console. You can't release an unfinished game for one console and then have it in "early access" for another.
We know that there are plans for bringing the battle royale shooter over to the PS4 crowd, but the lack of a "testing area" makes it somewhat difficult. Since PUBG is already out for Xbox One, Bluehole will probably continue testing and updating their game for consoles, before fully releasing it for PlayStation 4 - after the timed exclusivity deal they have with Microsoft expires.
So PlayerUnknown's Battlegrounds is most definitely coming to PlayStation 4 - it'd be lunacy not to release it for one of the biggest consoles in the world, but there are some issues to be mindful of.
PUBG is more competitive than 0–11 months age division at a glitz beauty pageant. This means that the aim assist option the console players have access to would cause more than a few broken keyboards. There is a way around it at tournaments, but casual players would suffer. I use the term "casual" very loosely.
On the other hand, not enabling cross-play between PC and console wold result in a divided community in a game so heavily dependant on the number of players at any given moment.