First details about Daedalic's narrative-driven adventure Lord of the Rings Gollum have been revealed by the developer. The game is mostly stealth-based and won't feature active combat.
After almost a year of radio silence, Daedalic Entertainment, the developer behind Lord of the Rings: Gollum finally decided to shed more light on their upcoming title. In an interview with gaming magazine Edge, Daedalic revealed a bunch of new details about the release date, platforms, gameplay and story among other things.
We know that Gollum will be coming sometime in 2021 for all the relevant consoles at that time and PC. This means that the game will launch on PlayStation 5 and Xbox Series X and will be a next-gen title. Other, more interesting details include the story and the setting.
Lord of the Rings: Gollum takes place in Sauron's massive underground prison fortress. At the very beginning, Gollum is trying to escape it and survive, possibly with the help of other prisoners. Gollum's character is incredibly important - the friction between Gollum and Smeagol, who are like two entities in one body.
As you have may have seen in the films, they will both be talking simultaneously, arguing. The gameplay, choices and story will reflect how the two of them are in conflict but also symbiotically supporting each other throughout the story.
The game has many branching points. For example, you'll get to choose between two options in one certain situation. Ambush an unsuspecting orc or go past him and make a run for it. The game has a quick time event minigame where you try to follow either what Gollum would do (predatory/animalistic) or you can follow Smeagol's cowardly but more human instincts.
On top of this, the game is a stealth action-adventure. There's no active combat though but there are stealth and stealth kills. Gollum won't feature any RPG elements as the devs feel that Gollum/Smeagol have been around for three hundred years and that his skillset/abilities are pretty well locked in.
Thanks, Jiminy ResetEra .