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League of Legends event-based modes will come back in the future

Published: 14:24, 10 September 2019
Riot Games
Promotional image for League of Legends events
League of Legends

Riot Games were met with criticism as League of Legends events lately focused more on monetisation and less on the events themselves. Now it seems like the events will undergo a reversal since the previously missing modes will return.

League of Legends is widely considered one of the games that found massive success through microtransactions without players considering them invasive or unfair. That opinion started shifting slowly over the years as loot boxes were introduced in a minor dosage and then events that started shedding quality in favour of more monetisation opportunities.

Riot Games seem to have taken fan criticism to heart as they released another Ask Riot blog post where they announced that players' pleas about certain events have been heard. 

In the case of events like PROJECT, there was a time-limited mode attached that players could enjoy and potentially earn rewards from. However, the most recent iteration of the PROJECT event didn't have its themed game mode, Overcharge, prompting concern from the player base.

Riot's response was that they want "to make participating in events more rewarding, more novel, and more memorable for everyone" in the future. The first target for these changes is the World Championship 2019 event that is just around the corner as the competition itself will kick off on 2 October 2019.

Among the planned changes is bringing back game modes that were attached to these events. Riot also noted that it's both "new and old" modes that players will get to taste, rather than just rehashing the existing material.

Interaction with events will be shifted more into the Trials-like format where players will get progress bars that get filled by completing missions and filling the bar would give players rewards.

Riot Games Picture of Akali in League of Legends League of Legends - Akali

The bit that will probably prove the most interesting for the players is that Riot's acknowledgement that the missions started feeling stale resulted in a decision to "deliver more missions and a greater variety of missions" that aren't just about farming minions, getting kills, or earning gold.

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