League of Legends World Championship 2019 has commenced with the Play-In stage and the viewership numbers are already through the ceiling. Day 1 peak was 743,023 concurrent viewers across various streaming services.
League of Legends World Championship 2019 started on 2 October 2019 with the first round of Play-In group stage for Groups A and B. Everyone in Group A went 1-1 as Unicorns of Love took down Clutch Gaming, then lost to Mammoth, who in turn lost to CG. Group B saw Splyce in a decisive outing as they went 2-0, Isurus Gaming 1-1 and Detonation FocusMe 0-2.
While the teams provided solid matches that one can expect from the best in each LoL region, no one really had an idea how much attention they would bring along. It is only when the dust settled down and all post-match recaps finished that viewership statistics kicked in and revealed there was a huge interest in Play-In group stage.
The live stream viewership peaked at staggering 743,023 concurrent viewers, but this number is from all live streaming services put together. The peak on Twitch was 383,504 viewers with English-speaking streams peaking at 271,620 viewers.
Worldwide peak of 743,023 actually happened during the match where Isurus Gaming and Detonation FocusMe were duking it out while the second most popular game turned out to be Unicorns of Love vs Clutch Gaming, peaking at 698,713 viewers.
There is a high probability that Day 2 will bring these records down as most of the Asian teams will be playing in Groups C and D. Considering the popularity of League of Legends across all Asia, it's not hard to imagine even bigger numbers popping up.
With the Play-Ins grabbing that much attention on Day 1, it remains to be seen just how far the Main Event can go, especially when we get to playoffs and closer to the finals.