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Fortnite passe 40 million players in time for biggest update yet

Published: 18:06, 15 January 2018
Updated: 18:22, 16 August 2018
Epic Games
Fortnite Battle Royale's Battle Bus
Fortnite Battle Royale

The update will revamp the map, adding some new areas and fresh biomes. Five named points of interest will show up in the game after the patch rolls around. Epic Games have confirmed that Fortnite had surpassed the 40 million player mark.

Epic Games' Fortnite, or rather its Battle Royale mode is getting a pretty substantial update later this week. The upcoming update will add biomes, build two major play areas and give the existing map a pretty make-over.

After the update rolls out, the map will have some new points of interest. A number of these will be added to the Western side of the map. Five new named points of interest in total are being introduced in this week's update.

Epic Games Fortnite Battle Royale - map before the update Fortnite Battle Royale - map before the update

The five new named regions are Junk Junction, Haunted Hills, Snobby Shores, Tilted Towers, and Shifty Shafts. All of the regions come with some new buildings and even have underground bunkers, all ripe with loot.

Epic Games confirmed that Fortnite had strolled past the 40 million player mark. The number of concurrent players hung around two million just last week. In December, 2017, Fortnite has had 30 million players and 1.3 million people were playing the game concurrently. 

"To put it in context," said lead systems designer Eric Williamson "some of the folk around the office are saying hey, we could be the biggest Battle Royale game in the western world, which is crazy. Some people are saying we could be the biggest and best-played game [full stop] in the western world."

Epic Games Fortnite - map after the update, with five new named points of interest Fortnite Battle Royale - map after the update

The upcoming areas of the map include a new city, complete with high-rise buildings as well as mines. Variety. These changes will pave the way for level streaming:

"It allows us to increase the performance but also opens us up to opportunities to improve the map in the future," said Williamson. "Level streaming is technology which uncaps us to be able to increase the variety and quality of the localised area you're in at any given time. It's great technology that is useful in Battle Royale but also in all of our Unreal Engine licensees."

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