The Destiny 2 Into the Light update will introduce numerous balancing adjustments, including both buffs and nerfs, to the game. This free update promises to deliver a wealth of content to Destiny 2 enthusiasts, including the return of beloved weapons and the introduction of new modes.
As is customary with significant updates, a series of balancing tweaks will accompany the release.
In anticipation of the update's launch, Bungie has unveiled a selection of these alterations. Here's a comprehensive list of all the weapon buffs and nerfs coming to Destiny 2 with the Into the Light update.
General Weapon Changes
- Grenade Launchers (Breech-Loaded):
- Increased impact damage by 40%.
- Reduced disorienting grenade radii (both damage and disorienting) by 15%.
- Lightweight Bows:
- Increased lightweight Bow base damage by 6% (Le Monarque and Wish-Ender are not affected).
- Auto Rifles – Precision (450 RPM):
- Reduced base damage by 5%.
- Hand Cannon:
- Precision Hand Cannons:
- Increased base damage by 6%.
- Adaptive Hand Cannons:
- Increased body shot damage by 1%.
- Increased critical hit damage by 4%.
- Precision Hand Cannons:
- Pulse Rifle:
- Rapid-Fire:
- Increased body shot damage by 3.5%.
- Increased critical hit damage by 1%.
- Lightweight:
- Increased body shot damage by 6%.
- Increased critical hit damage by 3%.
- Adaptive:
- Increased body shot damage by 5%.
- Increased critical hit damage by 2%.
- Rapid-Fire:
- Scout Rifle (Rapid-Fire):
- Increased base damage by 2%.
- Shotgun (Precision):
- Corrected a rounding issue that affected Precision Shotguns against max-resilience Guardians.
Exotic Weapon Changes
- Whisper of the Worm:
- Increased total ammunition from 18 to 24 (before reserves mods).
- One Thousand Voices:
- Increased total ammunition from 7 to 11 (before reserves mods).
- Quicksilver Storm:
- Increased shots to trigger rockets by 50%.
- Reduced grenade area-of-effect damage vs. combatants by 37.5%.
- The Last Word:
- Increased base damage by 6%.
- Forerunner:
- Increased base damage by 6%.
Perk Changes
- Master of Arms:
- Reduced the damage bonus from 20% to 15%.
- Magnificent Howl on Luna’s Howl:
- Precision final blows while active extend the effect for additional rounds.
- Micro-Missile:
- Redesigned to be a weapon intrinsic with less direct damage vs. players but more self-physics impulse.
- Permeability:
- Fixed an issue with The Slammer Sword getting stuck on the Strand damage type.
Crucible-only Changes
- Reduced flinch taken by all Primary weapons by 15%.
- Increased Precision damage by 11%.
- Reduced base damage by 5%.
- Corrected ammo amounts from meter rewards and crates.
These changes aim to rebalance the game and enhance the overall gameplay experience for Destiny 2 players.
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