Infinity Ward's upcoming shooter Call of Duty: Modern Warfare is the latest game to embrace Nvidia's shiny ray tracing technology. Modern Warfare will feature ray-traced shadows only in the single-player campaign and 2v2 multiplayer mode.
Call of Duty: Modern Warfare hype train is in full speed for the last couple of weeks as the developer Infinity Ward slowly start to roll out many details about the game's multiplayer and other interesting features.
With Gamescom 2019 officially starting tomorrow - 20 August 2019, we're set for another fresh batch of details about the sixteenth instalment in the popular shooter series.
However, before Infinity Ward get on stage to talk about their game, Nvidia have some fresh Modern Warfare news to share. The company confirmed that Modern Warfare will support ray-traced shadows, which will be available in the single-player campaign as well as 2v2 Gunfight mode in multiplayer.
Unfortunately, RTX effects won't be available in other modes such as huge 20v20 multiplayer mode and yet unannounced 100-player mode. In today's showcase, Nvidia only shared a short trailer which reveals several scenes from one of the missions in the campaign mode.
By the looks of it, it's the first missions which take place in London, where players have to locate and eliminate the terrorist threat. This is the first look at this particular mission, which suggests that Infinity Ward could probably reveal some single-player campaign gameplay in the next few days.
Anyway, back to the ray tracing. As you can see from the screenshots above and below, shadows look much deeper and more realistic, which will certainly make the game look even prettier than it is at the moment.
Of course, to enable real-time ray tracing in Call of Duty: Modern Warfare you'll need to have one of the pricey graphics cards from Nvidia's RTX lineup.