Assassin's Creed Valhalla Title Update 1.4.1 is officially dropping next week with a full slate of new difficulty options for combat, stealth and exploration.
Ubisoft have announced that brand new sub-sections for combat, stealth and exploration difficulty in Assassin's Creed: Valhalla will be part of the new Title Update 1.4.1, which is coming next week.
These new options will basically allow players to fine-tune the gameplay to their preference. For example, if you would like to tune stealth options to allow enemies to detect you faster, with update 1.4.1 you'll be able to do that.
Furthermore, you can decrease parry timing windows for more intense and realistic combat or increase it if you find parry windows too short.
Here's the full breakdown of the new sub-sections for combat, stealth and exploration difficulty settings:
Combat difficulty settings
- Aim Assist (Full, Moderate, Light, Off)
- Level Scaling (Off, Default, Constant, Harder, Nightmarish)
- *NEW* Parry timing window (400, 650, 800 ms)
- *NEW* Brush with Death timing-window (300, 400, 600 ms)
- *NEW* Brush with Death Duration (1, 1.5, 2, 2.5 sec)
Stealth difficulty settings
- Guaranteed Assassination (ON/OFF)
- *NEW* Detection escape (0.5, 1, 2 sec)
- *NEW* Detection escape while aiming (1, 2, 4 sec)
- *NEW* Search duration (50, 65, 80 sec)
- *NEW* Maximum enemies in search (2,3)
Exploration difficulty settings
- Closest Opportunity (ON/OFF)
- Icon Distance (OFF/ON)
- *NEW* Viewpoint Synchronization (ON/OFF)
- *NEW* Exploration Beams (Limited/Full)
- *NEW* Unguided Objectives (OFF/ON)
You can check out Ubisoft's breakdown of the new options on the Ubisoft forum.