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Anthem to lose full seasons in favour of gameplay updates

Published: 17:36, 10 February 2020
BioWare
Picture of a javelin in a hangar from Anthem by BioWare
Anthem

Casey Hudson, a developer over at BioWare posted an announcement on the studio's blog saying that some changes are coming to the RPG title. The developer said that the team will, from now on, focus more on bringing the players more satisfying loot experience, better long-term progression and more.

Casey Hudson, a developer over at BioWare recently posted an announcement on the studio's blog.

He took a look back at the last year of Anthem's development and said that:

"It has been a thrill for us to see the creativity of our players in designing customized Javelins and watching them master Anthem’s flying and fighting gameplay.  I am so proud of the work the team has put into this game, and at the same time, there’s so much more that we – and you – would have wanted from it. "

With this in mind, Casey mentioned that, during the last year, the team has worked on the game's stability, performance and general quality of life while, in the meantime, delivering three seasons of new content and features.

Casey and his team have heard the fans' feedback loud and clear and their wishes for a more satisfying loot experience, better long-term progression and a more fulfilling end game will be granted.

Substantial updates are on the way in order to shift focus to a longer-term redesign of the experience, with a special focus on reinventing the core gameplay loop. To do this, the devs will continue to run the version of Anthem you know but move away from full seasons. 

This will give the dev team time to accomplish the goals they've set for themselves. In the meantime, Anthem will sill have events, store refreshes, and the players will still have the chance to revisit past seasonal and cataclysm content - the anniversary event is coming up at the end of the month.

Anthem, action RPG shooter by BioWare and Electronic Arts

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A man with an axe running through a forest in SCUM

Casy ended his post  saying this: "Creating new worlds is central to our studio mission, but it’s not easy. Sometimes we get it right, sometimes we miss. What keeps us going is the support from players like you. I look forward to working together with your involvement and feedback towards the best possible future for Anthem."

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