Riot Games' lead gameplay designer has tweeted the upcoming changes to one of the League of Legends champions - Akshan. The changes will be focused mostly on fixing bugs which should indirectly buff this champion.
The most recent addition to the League of Legends champion roster, Akshan, is one of the rare champions that don't seem overpowered upon release. He currently holds a healthy 49 per cent win rate in the mid-lane position.
Akshan has a very specific marksman/assassin playstyle which takes some time to get used to. His combos aren't too hard to execute and once he gets going in a team fight, he can quickly snowball his lead. However, there are some game-breaking mechanics, especially on his Going Rouge (W) where he can revive allies even when he's dead.
League of Legends Lead Gameplay Designer Jeevun Sidhu has revealed the upcoming changes to Akshan:
- Dirty Fighting (passive)
- Second attack will more consistently complete on targets when the first attack was executed at max range
- Improvements in predicting if the first attack will kill the target, including shields on the target ant on-hit effects on Akshan like Wit's End or Kraken Slayer
- Going Rogue (W):
- Akshan can no longer claim Scoundrels when he is dead
- Heroic Swing (E):
- Damage will get changed from 30-130 (+0.1 bonus AD) to 30-110 (+0.175 bonus AD)
- This ability will no longer end early on Towers
- Comeuppance (R)
- Minions will be consistently executed, regardless of Armour bonuses
- Cooldown when canceled will get reduced from 15 to 5 seconds.
Those changes seem like small buffs and Akshan could become a go-to champion for mid lane mains. He could also become a good replacement for Lucian who will receive changes that will probably push him out of the mid lane meta.