According to the latest report, Microsoft have backtracked on their statement that the standard output for Xbox Series X games will be 60FPS. The tech giant have now confirmed that it is up to devs to determine how they use the power of XSX.
Earlier this month, General Manager at Xbox, Aaron Greenberg confirmed that the standard output for Xbox Series X games will be no less than 60 FPS . On top of this, he also said that the console's architecture allows developers to push for up to 120 FPS.
However, after the latest reveal of Assassin's Creed: Valhalla, players started to fear that Ubisoft's next big title will not run at 60FPS , since the description on the official site is missing this certain "badge". Ubisoft representative confirmed in the latest statement that Valhalla will indeed run at 30FPS/4K, which started another wave of discussions about the power of next-gen consoles.
Over on Twitter, The Verge's Tom Warren claims that Xbox Series X games will not run at 60FPS "standard output" and has an actual quote from Microsoft representative.
"Ultimately, it is up to individual developers to determine how they leverage the power and speed of Xbox Series X," Microsoft told Warren.
Interestingly, Aaron Greenberg replied to this tweet saying that the development teams can always choose how to use the power of the new console. "Developers always have flexibility in how they use the power, so a standard or common 60fps is not a mandate," Greenberg said.
So yeah, Microsoft is basically saying the power is there, it is up to developers to optimise their games and offer high framerates, which their console is capable of delivering. That's fair enough and we hope that more developers work closely with Microsoft in order to deliver the most optimised games for Xbox Series X.