For years Ubisoft has been known for its harsh and nerfs to our beloved operators, but which operators will Ubisoft never be able to push out of the meta?
After seven bumpy years, we are remembering all of the harsh nerfs that have faced the operators in Rainbow Six Siege's family.
With the removal of ACOGs from many operators, invisibility from Yokais and the withstand from Zofia being the most memorable nerfs to date, it's time to showcase the operators that have stayed powerful through all of the changes to the meta in Ubisoft's shooter.
Today the spotlight will be taken by Y1S2 defender Frost. Her whole kit has barely changed since her release with her Welcome Mats being one of the most straightforward gadgets in the game. While not immune to bullets or explosives, they cannot be scanned by IQ nor disabled by EMPs.
Tweaks have been made to her loadout where her shotgun, the Super 90, got an impactful nerf and her C4 got replaced with Barbed Wire. That replacement ended up being a buff so she got a shield instead (still not complaining).
Her primary weapon, the C1, got the 1.5x scope and then lost it, before getting it back yet again, probably because the devs realized that she is equally as useful either way. Her gadget, the Welcome Mat and the number of Welcome Mats she got have never changed nor was it ever nerfed.
One significant change to her kit that still had nothing to do with her gadget is the secondary shotgun, the ITA12S, making her the ideal operator for site setup.
The power of the Welcome Mat lies in its ability to catch attackers off guard on stair landings, windows, half walls, or anything you would vault over as an attacker.
Ideally, Mats should be placed in choke points where the attacker cannot afford to look down at the floor. This can drastically change the outcome of the round by making the attackers choose between a 4v5 or throwing caution to the wind and trying to rescue a teammate.