By now there's no doubt that the first quarter of 2019 will be most remembered by Respawn's success story with Apex Legends and whole lotta layoffs. This time, it's Valve who parted ways with 13 full-time workers and some contractors.
If it's any consolation, Valve's layoffs are nowhere near Activision Blizzard levels, as the company only let go 13 employees and some contractors, most of which are said to be from the VR department.
Of course, knowing the size of these companies, Valve is much more likely to feel the absence 13 people but their VR department is still hiring, so it's safe to assume that GabeN and Co are just doing some reorganisation.
"Last month, 13 full-time employees were let go and a portion of our contractor agreements were terminated. It's an unfortunate part of business, but does not represent any major changes at the company. We thank those affected for their contribution and wish them well in future endeavors", Valve wrote in a statement.
Among the laid off workers are few who worked on external GPU support and FPGA-based VR system architecture, which led many to assume that the development cycle of Valve's rumoured VR headset is finished and that we may see something soon.
A supposed leaked image of Valve's 135-degree FOV VR headset has been circling for a while now, with the rumours claiming it will be out early in 2019, so this would indeed fit in with the above suspicions.
After all, Valve claim nothing has changed for the company, so it's safe to assume that their VR stint is still on. Steam's earlier report has seen the platform's VR userbase doubled in 2018, which may not be much at the moment, but may mean all the difference down the line.
As for the layoffs, Valve joins a growing list of companies that have laid off workers in 2019, albeit it's nowhere near the scope of Activision Blizzard or EA. And yes, we're aware that people are complimenting companies that did not fire their workers, which really says enough.