Hardsuit Labs and Paradox have officially announced that Vampire: The Masquerade - Bloodline 2 has been delayed from its initial Q1 2020 release window to later in 2020.
Vampire: The Masquerade – Bloodlines 2 publisher and developer Hardsuit Labs have officially delayed their eagerly awaited RPG title. The game was set to release sometime in Q1 2020 but the studios confirmed that this release window was optimistic and that Vampire: The Masquerade – Bloodlines 2 should arrive later in 2020.
The game is still coming out on PC, PlayStation 4 and Xbox One but there is no exact release date, we only know that it's coming next year. The publisher and developer shared the news in the latest blog post where they also explained why they've decided to push the game to late 2020.
According to the blog post, the developers need more time to do everything they've imagined and to make sure that the game is not plagued with issues on launch, which was the case with the original title.
"There are some things we wanted to hit under all circumstances when we set out to follow in Bloodlines’ footsteps: A deep, branching storyline; fascinating and amazingly acted characters; the rich universe of the World of Darkness. We firmly believe that we’re on the right track to get you all of this.
On the flip side, there’s the responsibility to avoid some of the issues that plagued the first game, which was famously launched too early. Over the last few months, it became clear that to stick to our original date would risk repeating that mistake. We won’t do that. In the end, everyone working on this game wants to offer you the best Bloodlines 2 we can," it's written in the statement.
The devs also said that they will continue to share insights into the development of Bloodlines 2 to keep the fans updated and they also opened up where they will be answering the questions from the upcoming Bloodlines stream.
While the delay news will be disappointing to some, many will welcome it since it's always good when the developers take their time, rather than rush and release an unfinished title. "A delayed game is eventually good. A bad game is bad forever," as Nintendo's Shigeru Miyamoto once said.