There's just five days left until the launch of one of our highlights this year - the hilariously dark, delightfully immersive and incredibly complex game Graveyard Keeper, "the most inaccurate medieval cemetery management sim of the year."
We've been following Graveyard Keeper and dissected parts of the game that were available at the time. Make no mistake, even in its early version, Graveyard Keeper offered more than many full releases ever will. I'll again refrain from spoiling the story, because I've found it to strike the right amount of dark and funny, so I'd rather you experience it for yourself.
Anyway, in case you're not in the mood for reading through the preview - think Stardew Valley except your main focus isn't really farming - it's graveyard keeping. You'll be receiving a steady supply of dead people, which you'll be putting to use, whether it's burying them and cashing in them certificates, or just utilising parts and then burying them and cashing in the certificates.
Graveyard Keeper will have you tending to the graveyard, which you'll progressively turn into a graveyard to behold - the kind everyone would want to be at. That came out wrong but you know what I mean. You'll also be the chaplain in your local church, earning faith.
What truly sets Graveyard Keeper apart from the competition are its tech trees. Yes, as in six separate tech trees that represent available sciences - Anatomy and Alchemy, Theology, Book Writing, Farming and Nature, Smithing and Building.
As you progress through each of the tech trees, you unlock various technologies and machinery that will help you with production. Unlike Stardew Valley, if you can sustain yourself with cooking, you don't even need to sleep, which I seem to find much more to my liking.
Lazy Bear Games
Seeing as how we're looking at a full launch, we'll be updating our review once we've had a proper go at Graveyard Keeper's newly opened tech trees and capabilities. From what I've seen, they're likely to turn the game into one of the more complex ones around, no matter how whimsical it may appear at a glance.