Monetising every tiny bit of content in a video game is an unfortunate trend that's been catching on for a while now but 11 bit studios, who developed Frostpunk, don't believe in such an approach. In fact, they noted players deserve some freebies.
In an age where companies are going as far as monetising red dots in AAA games, players are turning to smaller developers and their projects in order to enjoy the glorious possibilities of the gaming industry without being fleeced. Polish developers are claiming an increasing presence on a market where players are treated fairly and 11 bit studios are one of them.
When we asked them about the feedback from the players of Frostpunk and This War of Mine, both of which enjoyed free content additions, Konrad Adamczewski spoke about the team's beliefs on how the community should be treated and how much monetisation should be involved.
According to Adamczewski, monetising everything you create is bad which is a dogma 11 bit studios obviously take to heart, given the amount of free content they dished out over the last few years. He added that "players simply deserve to get some free content just for being with us", which is something many gamers will undoubtedly be happy to hear.
While such an approach is contrary to the creation of some of the cash machines disguised as video games in the modern-day gaming industry, Adamczewski reinforced the aforementioned claims by stating that "it is extremely important to stay true to what you believe despite the market trends".
Still, money doesn't grow on trees and the developers are aware of it. For that reason, 11 bit studios "believe in the well-balanced flow of paid and free expansions" which is the reason why some expansion, like The Last Autumn are paid DLCs.
Considering the rising success and the name Polish studios have been making for themselves among the gaming community in recent years, it's hard to argue with this logic. As it turns out, if you treat people fairly, they pay it back in kind. Who would've thought?
If you are interested in reading more about the inner workings of 11 bits studios, their future plans and thoughts, you can check out our interview with Konrad Adamczewski .