Sledgehammer brought dedicated servers back to Call of Duty: WWII. The team had been testing the servers since Sunday, 12 November. The delayed COD points should now be just around the corner.
Call of Duty WWII game did solve several critical issues but unfortunately had an adverse effect on server performance. As a result, the Sledgehammer team moved to P2P servers. The game was stable overall, but problems such as Host Migrations and other issues that make for inconsistent gameplay experiences started to show up.
A return to dedicated servers has been the team's top priority ever since. Today, it's out with the P2P and in with the dedicated servers for Call of Duty WWII.
While everyone was sound asleep last night, Sledgehammer re-employed the dedicated servers that they have been testing since Sunday, 12 November. This should help with most of the issues players have encountered.
We talked about the importance of fixing these issues yesterday, as they are probably the reason why .
After the move to dedicated servers, Call of Duty WWII seems to run much smoother, but some players are still experiencing issues. The previously delayed COD points should now be on their way.
Call of Duty WWII's PC patch was released recently, and the talk of Sledgehammer's efforts to combat cheating came along:
"We are committed to banning those who exploit the game to gain advantage over other players." Players can report other players by accessing the Social tab and selecting "Report Player."
You can find the full patch notes right through .
Call of Duty: WWII was released on 03 November for PlayStation 4, Xbox One and PC. gave the game a .
for Activision and sold twice as many copies as last year’s Call of Duty: Infinite Warfare. Activision’s sales figures account for retail and digital sales. Call of Duty: WWII also set the day one record for digital game sales on PlayStation 4.
Let's hope everyone who bought Call of Duty WWII has a smooth experience with the game's multiplayer mode soon.