CD Projekt Red's delaying of Cyberpunk 2077 has caused a bunch of reactions of all sorts, but it turns out that developers practically learned of it when the public did.
As reported by Bloomberg's Jason Schreier, CDPR's head honchos sent out an internal mail at the same time they posted the public tweet, so they technically learned at the same time as the public did.
The aforementioned internal mail has reportedly informed CDPR's staff that the reason for being notified so late had to do with stock regulations. We suppose that makes it understandable, although it couldn't have been pleasant.
This would also explain why Cyberpunk 2077's social media managers were promising players there will be no delays just days before it actually happened. Many players wanted to schedule their vacations at the time the game launches, and many of them did so after hearing the confirmation. Again, understandable but disappointing nevertheless.
On the other hand, not all players found it understandable, and some apparently found it fitting to send Cyberpunk 2077's devs death threats via social media. We're honestly baffled at how much toxicity people are capable of, and while we're not big on believing such Twitter loudmouths, it couldn't have been pleasant for CDPR.
Interestingly, the reason for Cyberpunk 2077's delay wasn't the next-gen versions, as PlayStation 5 and Xbox Series X versions are reportedly running just fine, courtesy of all the next-gen juice under the hood.
Current-gen versions, on the other hand, require some more polishing work , most of which will be delivered in Cyberpunk 2077's day 0 update. Other than the day 0 update's polishing work, CDPR's highly anticipated game is practically finished and can be played and finished regularly.